About From Earth Studio
Passionately focused on creating content and experiences to the highest quality, we at From Earth are now growing. In the same culture of caring deeply about our craft we are seeking to hire a like minded individual who exhibits a strong creative work ethic, interested in both investing and being invested in. Together we are embarking on the production of our company's primary titled game (undisclosed).
As a newly formed company, we are looking to hire an individual who is highly skilled and also looking to create and build for the long term. You will be working alongside a seasoned IP development team and top tier creatives, with the aim to formulate and execute a very well nurtured game. Through initial scheduling / project management to final deployment, you will be hands-on in the development / coding and testing of a soon to be spectacular experience.
We look forward to meeting you.
Job Description
Senior / Lead iOS/Android Developer
Mobile Puzzle Games / Console Dev
2d & 3d Game Development
Experience
5+ years in the game industry, specialized in Unity 3D/C# and C++, background in IT and Mathematics
Has Shipped a Title as a Lead Developer / Game Play Programmer
Good understanding of Object-Oriented Programming and Software Engineering
Proficiency with other technologies and areas such as Web/Server programming (PHP) or Java and AWS
Expert in C#, C++, Visual Studio, Xcode, ( Maya a plus )
Expert in Unity & Unreal
Portfolio / Github
Experience in cross-platform development and its associated issues (Console, PC, mobile)
Responsibilities
Work with Creative Direction in facilitating the development and programming of game systems from early prototype to final shipment.
Creating well structured code
Providing Technical expertise in order to inform creative decisions while being able to take technical ownership of a project to a high standard, polish and finish.
Efficient in planning overall production and creating testing benchmarks
Experienced level in ability to debug
Effectively skilled at rapid prototyping.
Ability to creatively overcome complex gameplay and systems problems with innovative solutions
Capable of working independently, keeping on-task and motivated
Strong analytical and problem solving skills, multitasking, and adaptability
Bonus
Seasoned in game pipeline for 3d animation integration, in-game lighting, shader development, and particle integration both in engine and houdini implementation.
Employment Type
Contract 6 months with runway for full time.
Expect an average full-time commitment of 40 hours per week.
Remote Hire. Ideally in Los Angeles.
Application Process
We will review your application and get back to you as soon as possible. If qualified, you will move forward through the interview process.
The application you are submitting is to a project that will be receiving its own marketing website. At the moment, the disclosure of our game will come included with an NDA to qualified applicants.
All applicants are responsible for providing legitimate account information related to their work.
In submitting your application you acknowledge that any false, misleading or plagiarized work will lead to the revocation of your position at any point within the hiring process. If any further falsification is discovered after employment, the cancellation of your contract will be immediate.
Regardless of background, ethnic group, religion, sexual orientation, gender identity, nationality, age, martial status, disability, all qualified applicants will receive open consideration. Creating and thriving together as a team comes core to our company values.